The Call of Duty: Black Ops 7 Beta features a decent variety of weapons, with some really strong ones that are pretty much dominating the lobbies. If you want to enter a public lobby and stack up kills and killstreaks, you’ll need a lot of good loadouts. However, these loadouts don’t only include guns, but they also include the right attachments and equipment so that you’re ready for every scenario.
Best Weapon Loadouts In Black Ops 7 Beta

There are currently three loadouts that can be considered meta in the Black Ops 7 Beta. Most players are using a mix and match of one of them, and they are all equally good. The one to go ahead with will depend on your playstyle; but here are what we think the best loadouts in Black Ops 7 Beta:
Let’s look at each of these and what makes them such a great option to play BO7.
M8A1 Marksman Rifle Loadout

This particular loadout features the M8A1 Marksman Rifle, accompanied by the M10 Breacher Shotgun. This gives you a balance between long-range and short-range equipment. The loadout and attachments you need to use are as follows.
| Loadout | Equipment | Attachments |
|---|---|---|
| Primary Weapon | M8A1 | Mini Reflex, Compensator, Steady Sway Handstop, Quickdraw Grip, Recoil Springs |
| Secondary Weapon | M10 Breacher | ADS Choke, Long Barrel, Mobility Handstop, Marathon Ready Stock, Rapid Fire |
| Melee | Flatline MKII | |
| Tactical | Stim Shot | |
| Lethal | Frag | |
| Perks | Lightweight, Fast Hands, Dexterity | |
| Speciality | Tactician | |
| Wildcard | Overkill |
The M8A1 is a Marksman Rifle, and for that, you need stability and speed to get kills in a fast game like Black Ops 7. Mini Reflex is very good as it makes it easy to aim even when you’re fighting in close range. Compensator reduces recoil, while the Steady Sway Handstop ensures that your shots are stable when in ADS mode. Quickdraw Grip increases ADS speed, while Recoil Springs reduces the overall recoil of the weapon. Since it’s a three-burst weapon, you need a lot of accuracy, and this loadout helps out a lot with that.
As for the secondary, the M10 Breacher is a powerful shotgun that helps you in close-range fights. ADS Choke attachment reduces the spread of your pellets, making it easy to gun down even from a medium range. Long Barrel increases range, while Mobility Handstop increases your agility with the weapon. Finally, Rapid Fire increases the fire rate, which is pretty good on a Shotgun. Being a Shotgun, range, and firerate are essential requirements so that you can quickly shut down players.
The Flatline MKII is a good melee weapon, though you won’t use it as much. The Stim Shot is very good since it will help you when fighting a lot of enemies, as it gives a quick burst to health regeneration. As for the perks, Lightweight helps you run faster, Fast Hands helps you swap weapons quickly, and Dexterity helps increase ADS speed when sliding, jumping, or diving.
The Tactician Speciality grants additional points when you’re picking up assists, which in turn helps activate kill streaks faster. Overkill is a powerful Wildcard since it allows you to carry two primary weapons, which wouldn’t be possible otherwise.
Dravec 45 SMG Loadout

The Dravec 45 is the best SMG in the game, boasting a high fire rate and good damage, which is amplified by important attachments. It is also accompanied by the M10 Breacher Shotgun, which further helps with the run-and-gun playstyle. Here’s a detailed account of the Dravec 45 Loadout in Black Ops 7.
| Loadout | Equipment | Attachments |
|---|---|---|
| Primary | Dravec 45 | Muzzle Brake, Long Barrel, Extended Mag I, Quickdraw Grip, Recoil Springs |
| Secondary | Breacher 10 | ADS Choke, Long Barrel, Mobility Handstop, Marathon Ready Stock, Rapid Fire |
| Melee | Flatline MKII | |
| Tactical | Stim Shot | |
| Lethal | Frag | |
| Perks | Lightweight, Fast Hands, Dexterity | |
| Speciality | Tactician | |
| Wildcard | Overkill |
The Dravec 45, being an SMG, requires speed and stability above all else, allowing you to engage in close and medium-range battles. A Muzzle Brake helps reduce the recovery time from weapon recoil, while a Long Barrel increases the range of the weapon. Extended Mag I increases the magazine size, which lets you fight longer, and Quickdraw Grip ensures that you can ready the weapon quicker. Recoil Springs will reduce recoil, which helps out in medium-range fights a lot.
The attachments for the Breacher 10 are exactly the same as the previous loadout, which means it will perform similarly. Just remember that the usage of the Shotgun will be a lot more frequent in this loadout since you will be taking a lot of close-range fights.
The rest of the loadout is the same as the one used for the M8A1 Marksman Rifle. The Stim Shot will be very important here due to the frequency of close-range fights. You’ll also be using the Lightweight and Fast Hands perks a lot more since you’ll be running and swapping weapons quite often.
M15 Mod 0 Assault Rifle Loadout

The M15 Mod 0 is currently the best Assault Rifle in Black Ops 7, and it competes with the best weapons in the game quite easily. However, similar to the other loadouts, you’ll pair it with the Breacher 10 Shotgun. The loadout specifications have been listed in the following table.
| Loadout | Equipment | Attachments |
|---|---|---|
| Primary Weapon | M15 Mod 0 | Mini Reflex 01, Compensator, Long Barrel, Steady Sway Handstop, Extended Mag I |
| Secondary Weapon | Breacher 10 | ADS Choke, Long Barrel, Mobility Handstop, Marathon Ready Stock, Rapid Fire |
| Melee | Flatline MKII | |
| Tactical | Stim Shot | |
| Lethal | Frag | |
| Perks | Lightweight, Fast Hands, Dexterity | |
| Speciality | Tactician | |
| Wildcard | Overkill |
The M15 Mod 0 is an assault rifle, so you need to ensure it can pick up fights in medium-range combat effectively. The Mini Reflex 01 is very good for that since the maps in the Beta are small, so it’ll be easier for you to look at enemies instead of getting tunnel visioned. Long Barrel helps with the medium to long-range fights, while Extended Mag I helps with sustained fights. Ideally, you don’t want to get into close range, since anyone running the Dravec 45 will get the upper hand.
The Shotgun here is Breacher 10 once again, with attachments similar to the previous loadouts. You won’t get to use the Shotgun much since you’ll rarely get into close range. However, if you do, the Shotgun will come in handy to quickly deal with enemies running SMGs.
The Stim Shot will once again become very important for you since you will still be running around the map and taking fights with multiple enemies. In such cases, running quickly into cover and using the Stim will help you return to the fight faster. The Lightweight and Fast Hands perks will also be quite important here, so that you can swap quickly between the weapons and run faster.
Since it’s an Assault Rifle, you’ll get a lot of assists, which makes the Tactician Speciality quite viable. You’ll be able to pick up kill streaks quicker, especially the UAV, which will help you navigate through the map more easily.

