The new Reckoning Zombies map in BO6 has a few secrets that are a bit difficult to crack. Once you reach the secret Teleportation Room, you will find the door to the portal locked. There is a quick puzzle to solve, where you need to locate various folders and note down a certain code to help you crack the puzzle. This guide will explain where to locate these folders and get the code in BO6 Zombies.
All Folder Locations in BO6 Reckoning
There are 4 folders to find, and they spawn randomly within 8 specific locations. Each gameplay offers a random spawn point for the folders, but they will always appear within the following areas on the Reckoning map.
- T1 Executive Suite
- T1 Directors Office
- T2 Teleportation Lab
T1 Executive Suite File Locations
There are three locations within this area where one or more files spawn.

The first location to check is beside the computer, right outside the Director’s Office main entrance.

The second possible file spawn point is on the lower section of the Executive Suite. If you enter the suit through the Personnel Launcher, head left right after and enter the bar. Investigate the long brown table to find a file.

Before leaving the bar room, check out the round table with two armchairs beside the fallen lamp to spot a file here.
T1 Directors’ Office File Locations
This area has 4 possible locations where a file or files may spawn.

After entering the Director’s Office, investigate the same Director’s desk where you are required to activate a teleporter as part of the main campaign mission.

Head into the next room beside the teleporter room to find a wall-mounted TV. There is a table under it, which might have a file. On the same table, also check out the darkened-out section on the left to see if a file is available.

Enter the room with a large blue chart on the wall. Right in front of it is a white table that may have a file.
T2 Teleportation Lab File Locations

There is just one area to investigate after locating the portal that leads to the T2 Dark Entity Containment. Investigate the console right in front of the portal and check the console table and the shelf above the monitor to get a possible file sighting.
Teleportation Lab Code in BO6 Zombies
Once you find the four files during your playthrough, interact with each file and note down the title of the file, along with the number beside the file title, and the date. After that, make your way to T2 Teleportation Lab and interact with the computer here to input the code. The way to get the code is to first arrange your file data from oldest date to recent date, then pick out the number beside the file title. For an easier time, check out the table below to find your code.
Date (Oldest to Recent) | File Number and Title |
6/28/1985 | 6 – BND Badge |
7/15/1985 | 1 – Notso’s Collar |
8/21/1985 | 3 – Scarf |
9/2/1985 | 4 – Wristwatch |
10/12/1985 | 5 – Combat Goggles |
12/8/1985 | 2 – Katana |
Your new code will be the singular number beside the file title. Just input the numbers into the computer to get your access granted. Since Reckoning is a pretty confusing map, you might need some help with navigation and locating all the new Easter Eggs. If you need to locate all of Franken Klaus’ missing parts or headphones to listen to the new BO6 Reckoning music, then click on the links above to check them out.