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    Home»News»‘This is Not Fine’: Bohemia Acknowledges ARMA Troubles, But Can it Revert the Damage?
    Soviet supplies denied in ARMA Reforger
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    ‘This is Not Fine’: Bohemia Acknowledges ARMA Troubles, But Can it Revert the Damage?

    By Jaime TugayevJanuary 20, 2026
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    Mea culpa, mea culpa, mea maxima culpa. The Czechia-based team behind ARMA Reforger has taken up the sacrament of confession in a lengthy social media post, following the catastrophic streak kicked off by update 1.6 in late October, 2025.

    For months now, Xbox Series X|S and PlayStation 5 users have had to deal with constant freezes that are especially deadly when driving or flying, and game crashes that have made the long sessions ARMA games are famous for untenable.

    According to the post, the developers at Bohemia Interactive were overwhelmed by the amount of new features and game mechanics introduced. The team also faced a deceptively smooth testing period that condensed one too many changes in one build due to external circumstances.

    Unfortunately, trying to change too much at once had predictable results.

    No Silver Bullet, but Hard at Work

    ARMA Reforger dev klamacz version of the This is Fine meme

    During both internal and public testing, Bohemia Interactive did not see “issues at such a scale”, and in-house expectations were that update 1.6 would be “a performance improvement over 1.4.”

    As postulated in 1871 by Prussian Generalfeldmarschall Helmuth von Moltke, however, “no plan of operations extends with any certainty beyond the first encounter with the main enemy forces”. The hasty deployment of update 1.6 for ARMA Reforger has reinforced that game development is not exempt from this.

    The new campaign and Kolguyev maps were hits among the playerbase, and though the new command-oriented conflict mode made some enemies, its reception was mostly positive too. However, console players have yet to find room to enjoy the new content due to the host of performance and stability issues currently affecting ARMA Reforger.

    The developers believe the problems are “deeply entrenched in technical debt”, which precludes a single-step fix. Nonetheless, the team is “committed” to making the game “better than ever” once the work is completed. This is bound to be an iterative process, but one that should pay off once all is said and done.

    Buy the Dip

    Different RPG-7 projectile options in ARMA Reforger

    Like most shooters, ARMA Reforger saw a marked decline in PC player count around October last year, thanks to the meteoric rise of ARC Raiders and Battlefield 6. However, statistics for January show the game’s population is on the mend and on track to match last year’s peaks, a five-fold increase over 2024 data.

    The spike in PC player population in late 2024 was brought on by the game’s PlayStation 5 launch with full crossplay. The comprehensive inclusion of console players has been one of the factors that set ARMA Reforger ahead of other tactical shooters, and it is also why the update 1.6 performance woes have had such a strong effect on the game’s community.

    Although popular servers sometimes disable crossplay, the vast majority of popular hangouts let console and PC players work together and duke it out to their heart’s delight. This sense of community, even with the occasional cross-platform bullying, has led to the PC faction rallying behind their console brethren in this crisis.A

    All that’s left is to hope the performance and stability of ARMA Reforger on consoles can follow the upward trajectory of the player count chart before the losses in the console space become irreversible.

    ARMA Reforger
    Jaime Tugayev
    Jaime Tugayev
    • Website

    Journalist with a decade of industry experience, with a bad addiction to both stressful and extremely chill games.

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