Close Menu

    Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot
    Kingdom Come Deliverance Devs Face Heavy Criticism on Q&A Session
    April 30, 2026
    7 Best Games We Played At LVL Up Expo 2026
    April 29, 2026
    The Call of Duty Movie Rejected Spielberg for a Guy Who Hates Videogames
    April 29, 2026
    Facebook X (Twitter) Instagram
    TheGameSlayerTheGameSlayer
    Facebook X (Twitter)
    • Home
    • News
    • Guides
    • Reviews
    • Features
    • Lists
    TheGameSlayerTheGameSlayer
    Home»News»Hytale Pushes For Mod Development As A Way To Hire More Talent
    Hytale dog on a log
    Image via Hypixel Studios
    News

    Hytale Pushes For Mod Development As A Way To Hire More Talent

    By Malcolm PooleMarch 9, 2026
    Share
    Facebook Twitter Reddit WhatsApp Pinterest LinkedIn

    There’s a lot of ways to hire more devs for your game studio. Sometimes, you put up a listing on a job site, like a normal person. Even a simple ‘we’re hiring!’ sign outside an office window can draw in traffic.

    Other times, you can concoct a whole scheme designed to make ideal candidates reveal themselves to you first, Cicada 3301 style. Apparently, that’s the route Hytale prefers.

    “I want to explain clearly why we’re pushing modding so hard in Hytale,” Simon Collins-Laflamme, the founder of Hypixel, writes on X. “It’s not because we expect modders to carry the game for us. It’s because I believe the modding community is going to be one of the foundations for where we take Hytale next.”

    Hytale adventurers drawn art
    Image via Hypixel Studios

    He continues, saying: “Over the last few months, most of the people we’ve brought onto the team (now over 70) have been people we already knew, respected, and saw building amazing things, especially in the modding community.”

    “We hire from the community.”

    But this isn’t just a way to find people who know how to work within the bounds of Hytale. It’s about finding the right sort of person, fostering a “culture” of people who’ll work on the game in a certain way.

    “Everyone here is expected to touch the game. Even people in leadership. Even me,” Collins-Laflamme writes. “If I see something wrong, I either fix it or make sure it gets worked on. That’s the culture I want around Hytale: close to the work, close to the game, close to the community.”

    Hytale Supports Mod Devs With a $100,000 Prize Pool

    Fragment Of Orbis Portal in Hytale
    Image via Hypixel Studios

    This message came to us in the wake of a modding contest, shared by Hytale’s leadership. Boasting a $100,000 prize pool, the contest also aims to feature a visual node editor for Hytale’s world generation systems, allowing those with zero coding knowledge to flex their creative muscles.

    Editors like that obviously take up a portion of dev time, and it’s not the only investment Hytale has made into making itself accessible to modders. “Building for modding makes development harder,” Collins-Laflamme wrote, adding: “I believe it pays off in a big way later, because every good system we build can become a hundred great creations from the community.”

    “When someone in the community makes something exceptional, that creates a real bridge. Maybe we can collaborate. Maybe we can learn from it. Maybe we hire them.”

    One question that developers are often asked is that, if someone mods a cool feature into a game, what’s stopping the devs from making it official? Hire the talent, add the feature, and the players get a much cooler experience out of it. Hytale has, apparently, taken those sentiments to heart.

    “If somebody makes an incredible fishing mod before we’ve even tackled fishing ourselves, I don’t see that as a threat,” Collins-Laflamme continues. “I see talent. I see proof that the ecosystem is working.”

    Hytale’s policy here doesn’t seem to be one they’ll ditch anytime soon. It’s not something that most studios do – but if successful, they could tempt the rest of the industry into following their footsteps.

    hytale
    Avatar photo
    Malcolm Poole
    • Facebook
    • Instagram
    • LinkedIn

    Malcolm's first experience with gaming was at the barrel of a Halo 1 pistol, and nothing was ever the same again. Since then, he's developed a love not just for digital gaming, but for TCGs and tabletop wargames as well. With years of experience writing across the internet, Malcolm hopes to combine his creative passions with his love for games.

    Related Posts

    Kingdom Come Deliverance Devs Face Heavy Criticism on Q&A Session

    April 30, 2026

    The Call of Duty Movie Rejected Spielberg for a Guy Who Hates Videogames

    April 29, 2026

    Fortnite to Start Self-Refund Campaign Over D4vd Items Tomorrow

    April 27, 2026
    PREFERED SOURCE ON GOOGLE

    Add as your Preferred Source on Google to find us more easily next time in your searches!

    FOLLOW US
    • Facebook
    • Twitter
    • Bluesky
    • Mastodon
    Don't Miss
    News
    Kingdom Come Deliverance Devs Face Heavy Criticism on Q&A Session
    April 30, 2026

    Warhorse is getting pelted with tomatoes as it faces the crowd.

    7 Best Games We Played At LVL Up Expo 2026

    April 29, 2026

    The Call of Duty Movie Rejected Spielberg for a Guy Who Hates Videogames

    April 29, 2026

    Pokemon TCG Pocket Pulsing Aura: 13 of the Strongest Cards from the Latest Set

    April 28, 2026

    Fortnite to Start Self-Refund Campaign Over D4vd Items Tomorrow

    April 27, 2026

    Resident Evil 9 Party Attendees Spark DLC Rumours

    April 26, 2026

    Final Fantasy XIV is Using AI “to Much Success, and By Much Success, I Mean No Success”

    April 26, 2026
    • Home
    • Privacy Policy
    • About Us
    • Contact Us
    • Reviews Policy
    • OPENCRITIC
    © 2026 TheGameSlayer

    Type above and press Enter to search. Press Esc to cancel.

    We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.