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    Home»News»Granblue Fantasy Versus: Rising Character Pass 2 Introduces 4 Characters
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    Granblue Fantasy Versus: Rising Character Pass 2 Introduces 4 Characters

    By Santosh KumarFebruary 16, 2025
    Granblue Fantasy Versus: Rising
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    Wilnas, Meg, Ilsa, Sandalphon, and GaIIeon will become part of Granblue Fantasy Versus: Rising as downloadable content characters for the Character Pass Season 2. Each one will play differently than the others. All the characters were heavily anticipated and asked for by many fans of the games. Each character will have their own release date, here is the information:

    • Sandalphon – February 26
    • Galleon – Spring 2025
    • Wilnas – Summer 2025
    • Meg – Fall 2025
    • IIsa – Early 2026

    Many had their eyes set on Wilnas, GaIIeon, and Meg. Their inclusion is a welcome surprise to many fans who have been waiting for the lineup for a long time.

    Granblue Fantasy Versus: Rising was released in 2023 for PS5 and PC, and has been developed by Arc System Games Cygnus. The 2D fighting game is a sequel to Granblue Fantasy Versus, and it expanded the first game by introducing new combat mechanics as well as the addition of new characters.

    The base game had Anila, Nier, Siegfried, and Grimnir as playable characters. Season 1 introduced 2B, Vane, Beatrix, Versusia, Vikala, and Lucilius, and was released in January of 2024.

    The game has been received well since launch, and currently sits at a Metacritic score of 81 and a User Score of 7; with the animations, combat systems and character design being praised as highlights. Granblue Fantasy Versus Rising was nominated at the DICE Awards for Fighting Game of the Year, as well as at the Game Awards for The Best Fighting Game.

    The announced characters are likely to bring a new life to the game bringing back the old veterans and newcomers to try the game out.

    Granblue Fantasy Versus: Rising
    Santosh Kumar
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    Santosh Panda creates gaming guides at The Game Slayer. With 5 years of writing experience under his belt, his journey to game writing has helped many fight the big monsters, solve intricate puzzles, disarm the hidden traps, and finally open the treasure box.

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