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    Home»Guides»Dispatch Episode 3 Full Walkthrough
    Dispatch Chapter 3 Feature Image Robert and Dog
    Image via TheGameSlayer
    Guides

    Dispatch Episode 3 Full Walkthrough

    By Santosh KumarOctober 30, 2025Updated:October 31, 2025
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    Welcome to the full walkthrough for Chapter 3 in Dispatch. We have put up for you here all the choices and the consequences for each in Chapter 3 for Dispatch.

    Episodes 1 & 2 Recap

    Dispatch Invisigal take Out Thief or Disarm Granny Decision
    Image via TheGameSlayer

    After Robert joins the prestigious SDN with the shining star Blonde Blazer and Phenomaman. Robert takes his first Dispatcher task of running a group of villains to save a city riddled with crime. The tension is on the rise, as the group of villains doesn’t openly accept Robert as a leader. Later in Chapter 2, we see one of the villains, called Invisigal, disobeying Robert’s order to butcher the objective. Then right at the end, we find out Blonde Blazer is going out with Phenomaman, ending it on a sad note for any who was hoping for a romantic option with her.

    Royd Helping Robert

    Dispatch Royd Helping Robert Chapter 3
    Image via TheGameSlayer

    Chapter 3 will start off with Royd helping you move out. After seeing the state of Robert’s place, he will ask you what your thoughts are on the state of the apartment.

    • I’ve been focused on my work
    • Its minimalism
    • I’m poor

    None of them carries any consequences; just pick anyone to get the conversation rolling. Then Royd will talk about the missing Astral Pulse in the mecha suit. Once Royd starts explaining the importance of the Astral Pulse, here you will get another set of choices:

    • I didn’t get any of that.
    • Sounds pretty important.
    • Can you recreate it?

    Again, choose any of them as they bear no consequences. Royd here will then start working on the Mecha Suit. The next scene has Robert carrying his dog into the office, but on his way, he bumps into Golem. Now you need to make a decision that will have an impact on the relationship with Golem:

    Note: Golem will remember this decision.

    • Watch where you’re going.
    • [LET IT GO]

    The second option is the angry one, so pick Watch where you’re going to be on the safer side.

    Talk with Blonde Blazer

    Dispatch Blonde Blazer Decision Chapter 3 First
    Image via TheGameSlayer

    After this, Robert walks into his cubicle and introduces the dog to Chase. Blonde Blazer will ask you to join her in her room. Here she will mention her breakup with Phenomaman. You will get the following choices:

    Note: Blonde Blazer will remember this decision.

    • Hope I didn’t contribute
    • I’m sorry, Blazer
    • Are you happy?

    If you are building a relationship with Blonde Blazer, then pick “I’m sorry, Blazer.” She will then talk about cutting the team member off the Z-Team. You must make the right choice to earn relationship points with Blonde Blazer.

    Note: Blonde Blazer will remember this decision.

    • I like it
    • It’ll scare them
    • You sure about that?

    Pick I like it to be on the good side with Blonde Blazer. Then we learn about the existence of the leaderboard; anyone who is at the end of the board gets cut from the team. Unfortunately, the last spot is taken by Invisigal. Time to sit in front of the computer and start the Dispatch missions.

    Dispatch Missions First Phase Chapter 3

    Dispatch Invisigal Investigation Mission

    Here we are going to list out all the Dispatch missions and suitable heroes for the mission for a perfect completion. If you haven’t unlocked the achievement for getting a perfect run, now’s the time to pull it off.

    • Beach Clean Up:
      • Punch Up partnered with Invisigal.
    • Undercover Drug Bust:
      • Sonar and then select Withstand the noise.
    • Trouble at the Tailgate:
      • Flambae partnered with Malevola and choose the option Hacking Sequence or Blast the lid clean off to complete the investigation.
    • Learn about SDN Scammer:
      • Choose anyone with high intelligence or Charisma. I went with Sonar on this investigation.
    • Assault on the Drug Base:
      • Coupe with Golem and choose the option to Evade it very, very slowly.
    • Landslide:
      • Automatic hero selection and choose Backstroke away to complete the mission.
    • Save the Mascot in Peril:
      • We need someone with mobility and vigor. I had upgraded the Vigor trait of the Golem, and so I went with Invisigal and Golem.
    • Hack the Scammer:
      • While the minigame does follow the structure of the old hacking minigame of the past, it has a twist at the end. Here, you need to move the orb to align the soundwaves on the right. If you have played Batman: Arkham games, then you will feel right at home.
    • Parking Lot Backup:
      • The perfect candidate would be Sonar.
    • Runaway Train:
      • Send in Coupe with Punch Up for success.
    • Burglary in Progress:
      • The game automatically picks Malevola for this mission.

    Meeting with the Z-Team

    Dispatch Z-Team Meet up Chapter 3
    Image via TheGameSlayer

    After the abysmal performance, Robert decided to have a meeting with everyone. The first choice you will see on your screen is again Golem bumping and knocking over Robert into the chairs. Here you will have to make a decision between:

    Note: Z-Team will remember this decision.

    • KICK THE GOLEM OUT
    • GIVE HIM THE CHAIR

    Giving him the chair will be the optimal decision, and he will recall the incident later as a joke. So if you want to be on the good side with Golem, then make sure to pick Give Him the Chair. Then the next scene will be about team building, saying the right word can make all the difference.

    When Robert starts talking about what he sees in the team, you can choose between:

    • Potential
    • Pain
    • Fear

    I went with Potential; the other two are also good answers. Then Robert will talk about the Heroes and their effect on the entire Z-Team.

    Note: Z-Team will remember this decision.

    • You set this program on fire.
    • You’re all burnt Sh$%
    • All of you are Phoenixes

    I decided to go with All of you are Phoenixes for the typical locker room speech to get the team fired up.

    Dispatch Missions Second Phase Chapter 3

    Dispatch- Punch Up with Coupe Winning the Tournament
    Image via TheGameSlayer

    Then it’s time to take part in the second Dispatch missions.

    • Personal Shopper:
      • You can either send Golen or Punch Up for this investigation.
    • Line Cutter:
      • Prism will be the perfect choice for this role.
    • Ritualistic Solicitation:
      • Send in Malevola and choose Convince them to stop.
    • Underground Fighting Ring:
      • Send Golem and Flambae for the ultimate team for this one.
    • Personal Security:
      • Send in Golem or Punch Up for the security task.
    • Shut Down the Tournament or Fight in the Tournament:
      • We have a fantastic guide to help you decide the better choice for this mission.

    Note: Punch Up will remember this decision.

    • Hero Training:
      • Here you must choose between Sonar, Flambae, or Coupe
    • Personal Security II: The Ride:
      • Choose either Coupe or Invisigal for this mission, and you will get the option to disarm the assassin.
    • Debate the Bone Zone:
      • Send in Sonar or Prism
    • Hero Training 2nd: (Second Power Up Option)
      • Pick anyone available.
    • Lightningstruck Strikes Again:
      • Send in Flambae or Punch Up and Coupe for the mission.
    • Bank Robbery:
      • Choose either Flambae or Coupe

    Helping Invisigal Fight Against Lightningstruck

    Dispatch Invsigal Chapter 3 Swing Set Park
    Image via TheGameSlayer

    That’s the last dispatch mission, you will then catch Invisigal running away from the scene, ending up in the park. Now it’s up to Robert to give some word of encouragement to Invisigal to help get her mojo back.

    Note: Important Decision.

    • Fate is bull#$#
    • F$#$ the stars
    • You make your own destiny

    This option carries value, as your words will get noticed and remembered by Invisigal. I decided to roll with You make your own destiny. The next choice doesn’t carry any weight when Robert picks up the signal of the whereabouts of Lightningstruck. He will ask Invisigal to catch him for the third time.

    • Get one for the road
    • Take your anger out on him
    • This could make a difference.

    In the middle of the battle between Invisigal Vs. Lightningstruck, you will have to play a difficult hacking minigame to help her win the fight. Winning the fight helps Invisigal remember the contribution.

    Tips for Hacking Minigame: The best thing to do in all three phases of the hacking minigame is to block the antivirus orb at a distance node. Don’t move toward the goal right away, or you will get caught. Always take your time and lure the red antivirus orb to the node at a distance and then cut off the bridge, so it will lose access to get back to the original position. Only then can you move forward with the objective.

    The Final Talk with Blonde Blazer

    Dispatch Firing Sonar or Coupe Chapter 3
    Image via TheGameSlayer

    After Invisigal catches Lightningstruck, Blonde Blazer will mention she listened to all the encouragement Robert gave to Invisigal and question its authenticity. Here you can choose between:

    Note: Blonde Blazer will remember this decision.

    • No, I don’t
    • I hope so
    • Everyone has a shot

    I decided to go with Everyone has a shot, Blonde Blazer will remember the answer. Then the curveball of Chapter 3 will hit you in the face. Here you have to make a decision between Sonar and Coupe.

    • Fire Sonar
    • Fire Coupe

    The last mission and a few others helped bump Invisigal higher on the leaderboard, which leaves Sonar and Coupe at the bottom end. Do check out our guide to see the proper choice between Sonar Vs Coupe and its impact on the future Dispatch Chapters.

    Dispatch
    Santosh Kumar
    • LinkedIn

    Santosh Panda creates gaming guides at The Game Slayer. With 5 years of writing experience under his belt, his journey to game writing has helped many fight the big monsters, solve intricate puzzles, disarm the hidden traps, and finally open the treasure box.

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