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    Home»Guides»How to Craft Disassembly Bench in Once Human
    How to Craft Disassembly Bench in Once Human
    Image via Starry Studio
    Guides

    How to Craft Disassembly Bench in Once Human

    By Sadik HossainJuly 11, 2024
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    The Disassembly Bench is a unique crafting station in Once Human that lets you scrap your junk items and break them down into useful resources. Of course, like most things in the game, how you can build it is not as clearly explained. But don’t worry; we’ve got you covered.

    In this guide, we’ll give you a complete crash course on how to craft the Disassembly Bench in Once Human so you can get some good use out of all the material that will keep piling up in your inventory. Let’s hop in.

    How to Build a Disassembly Bench in Once Human

    Image via Starry Studio

    To craft a Disassembly Bench, you first need to unlock it from your Memetics Cradle menu and then build it using Copper Ingots and Gravel. The steps are pretty straightforward.

    If you’re playing on PC, press Tab and click on Cradle to get to your Memetics menu. In the Memetics menu, you’ll need to unlock the Disassembly Techniques skill using a Cipher. Once that’s unlocked, you can now build the Disassembly Bench if you’ve got the right resources.

    Image via Starry Studio

    To construct the Disassembly Bench, you’ll need: 

    • 10 * Copper Ingot
    • 20 * Gravel

    While Gravel is easy to find, you’ll need to craft Copper Ingots using the Furnace. Once you have all the resources ready, open your Build menu, choose the Disassembly Bench from your Production Processing tab in the Facilities section, and place it inside your territory.

    And that completes everything you need to know on how to craft a Disassembly Bench in Once Human. Do check out our other guides on the game like how to give base-building permission in Once Human or how to move territory in Once Human.

    Once Human
    Sadik Hossain

    Sadik holds a degree in Finance, and a passion for video games. He has overseen work at content writing as a General Manager among other things, and now devotes his time to writing video game guides.

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