Marathon‘s release earlier this month has seen no shortage of controversy – and while no single update can address everything, Bungie aims to sweeten the game’s offerings little by little. The next round of changes have their sights set on Marathon’s item storage mechanics, to make the looting part of the extraction shooter just a little better.
This news comes to us via a post on X, where Bungie’s dev team shared what’s in store for their latest game. “Next week,” the post reads, “we are planning to make a change to free up a little more space in your Vault.”

Bungie aims to fix complaints that players just can’t fit all the items they’d want into their vaults. Specifically, that item stacks just don’t feel big enough for what players would want. Given Marathon’s nature as an extraction shooter, the ability to hoard all the loot you get is fairly integral to the experience, so even small menu tweaks like this can have a big impact.
“Consumables, Ammo, Salvage, and Grenades will now have larger stack sizes in the Vault.”
These changes will also come alongside some quality-of-life features, also focused on the player’s vault. New item filtering options will hit the live servers alongside these stack size increases, for keys and backpacks.
You can see the full post here, alongside an image demonstrating how the changes will look when implemented.
Currently, it’s not known if this next update will feature only these changes, or if there’s more in store for players of Marathon. A complete loot-focused overhaul certainly has its appeal, though if that were the case, we’d have likely heard more fanfare about it by now.
Major overhauls are also, likely, unneeded. The game already offers ways to jam more fun toys into your vault (since you can just buy more storage space).
Players React To Marathon’s Pattern Of Quick Updates

Over on the Marathon subreddit, players commend Bungie for being so quick on the draw with these changes. Marathon’s devs have made a habit of responding swiftly to feedback, and fans have taken notice.
“I think quick changes over something like this is great. It’s not game changing, just nice,” one fan writes. But they also clarify – saying that Bungie is also prone to “knee jerk” reactions and changing things too quickly. The cited example was the change to in game sounds, which did more harm than good.
That change made player sounds detectable from much further away. You fire your gun, and you risk even more people rolling in to pick on those already weakened from a fight. It achieved its goal of creating more combat for players to enjoy, but it was a bit of a monkey’s paw moment for the game.
That’s a change Bungie will be partially rolling back soon, but these upcoming vault changes are likely here to stay. When you give players extra freedom like this, it’s hard to go back to the way things were.

