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    Home»Guides»Everything On Artifacts In Stalker 2: How To Use, Detect & Locations
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    Everything On Artifacts In Stalker 2: How To Use, Detect & Locations

    By Santosh KumarNovember 21, 2024Updated:November 24, 2024
    Feature Image Gloomy Sky Stalker 2
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    There are several Artifacts in Stalker 2 and equipping the right one can save your life from getting taken away by anomalies. We have put up here all the artifacts that we have discovered so far with their effects and location details. As we play and find more anomalies, we will keep updating this list.

    On This Page:

    • Locations & Effects Of All Artifacts In Stalker 2
    • How To Detect Artifacts
    • How To Use Artifacts

    List Of All Artifact Locations In Stalker 2

    Echo Detector in Action Stalker 2

    Each artifact comes with its own set of buffs and negatives once they are equipped with the armor. All the buffs are permanent that rule also applies well to the negatives as well. You will also need to be constantly switching from one artifact to another.

    If one artifact grants you Chemical Protection, wearing it while facing off Electrical Anomalies will not make any sense. Here you need to swap the Chmeical Protection artifact with an artifact that provides Electrical Resistance. Below you are going to find almost all the artifacts discovered in Stalker 2.

    Note: The artifacts can also disappear from the location, if that takes place, then you need to hunt for the artifact again at a different time.

    #1 Battery

    Radiation: Weak
    Endurance: Weak
    Worth: 7500 K

    Where To Find: You will find the artifact in Electro Anomalies

    #2 Bubble

    Radio Protection: Medium
    Worth: 7,500K

    Where To Find: This common artifact is present in Acid Anomalies. It can also be obtained from Steward by trading drugs on your first visit to Wild Island.

    #3 Crown

    Radiation: Medium
    Endurance: Weak
    Physical Protection: Weak
    Worth: 14,000 K

    Where To Find: Crown Artifact can be found in Gravitational Anomalies. You will also find it on the small island southwest of Trailer Camp in Swamps.

    #4 Crystal

    Thermal Protection: Weak
    Radiation: Weak
    Worth: 7,500K

    Where To Find: This common artifact is found in Thermal Anomalies.

    #5 Crystal Thorn

    Radio Protection: Weak
    Worth: 7,500K

    Where To Find: Found in Professor Dvupalov’s Moonshine Still.

    #6 Droplets

    Thermal Protection: Weak
    Radiation: Weak
    Worth: 7,500K

    Where To Find: A more common artifact found in Thermal Anomalies.

    #7 Flaw

    Radiation: Medium
    Bleeding Resistance: Weak
    Weight Effect: Weak

    Where To Find: Flaw is an Uncommon Artifact found in Thermal Anomalies.

    #8 Harp

    Radiation: Medium
    Bleeding Resistance: Weak
    Electrical Protection: Weak
    Worth: 14,000K

    Where To Find: An uncommon artifact in Electro Anomalies.

    #9 Hypercube

    Thermal Protection: Maximum
    Radiation: Maximum
    Bleeding Resistance: Maximum
    Worth: 60,000K

    Where To Find: A Legendary artifact found in Thermal Anomalies.

    #10 Lantern

    Radiation: Medium
    Electrical Protection: Medium
    Worth: 14,000K

    Where To Find: A far more Uncommon artifact found in Thermal Anomalies.

    #11 Magma

    Thermal Protection: Weak
    Radiation: Medium
    Weight Effect: Weak

    Where To Find: An Uncommon artifact found in Acid Anomalies.

    #12 Mica

    Radio Protection: Weak
    Worth: 7500 K

    Where To Find: A more common artifact found in Acid Anomalies. Head northwest of Slag Heap, and you will also find Mica in a bus in the Maze Point location. It’s also part of the “The Price Goes Up ” Story questline

    #13 Mold

    Radiation: Weak
    Chemical Protection: Weak
    Worth: 7,500K

    Where To Find: Similar to Mica, a common artifact found in acid anomalies. This artifact is also part of the “Needle in the Haystack” Main questline. Here talk to Squint on the top of the Old Mill, he will hand us a task about finding the artifact in the cave nearby. Head to the marker, get inside the house, and you will eventually be inside the cave. Defeat the mutant, then use the bolts and scanner to track down the artifact and grab it.

    #14 Moonlight

    Radiation: Medium
    Electrical Protection: Medium
    Worth: 14,000 K

    Where To Find: A more Uncommon artifact found in Electro Anomalies. Also found in the Electricity Pylon Stash east of the Garbage region. It’s also part of the Budmo! Side quest.

    #15 Plasma

    Thermal Protection: Medium
    Radiation: Medium
    Worth: 14,000K

    Where To Find: A more Uncommon artifact found in Thermal Anomalies.

    #16 Rat King

    Radiation: Weak
    Bleeding Resistance: Weak
    Electrical Protection: Weak
    Worth: 7500 K

    Where To Find: A common artifact found in Electro Anomalies. The artifact is also part of the Electrical field in the Garbage region.

    #17 Sapphire

    Radiation: Weak
    Bleeding Resistance: Weak
    Endurance: Weak
    Worth: 7,500K

    Where To Find: Similar to Rat King, Sapphire can also be found in Electro Anomalies.

    #18 Shell

    Radiation: Weak
    Endurance: Weak
    Worth: 7500 K

    Where To Find: A common artifact found in Electro Anomalies. It can also be obtained from Steward by trading drugs in Wild Island.

    #19 Slug

    Radio Protection: Weak
    Worth: 7500 K

    Where To Find: A common artifact primarily found in Acid Anomalies. This artifact is also part of the “The Price Goes Up ” story questline. You will find it inside the boss center of the maze located northwest of Slag Heap.

    #20 Spinner

    Radiation: Weak
    Bleeding Resistance: Weak
    Worth: 7,500K

    Where To Find: A Common Kind, found in Thermal Anomalies.

    #21 Strong Blood

    Radiation: Weak
    Weight Effect: Weak

    Where To Find: A Common artifact found in Gravitational Anomalies.

    #22 Eye

    Thermal Protection: Weak
    Radiation: Weak
    Worth: 7500 K

    Where To Find: Common artifact variant found in Thermal Anomalies. Another location for Eye artifacts would be to head to Magnetic Cave, which can be found east of Boiler House. Head to the middle of the Lesser Zone region to get the location. The cave will hold Thermal Anomalies, use the bolts to start the fire jets, and get the artifact.

    #23 Goldfish

    Radiation: Weak
    Weight: Weak
    Worth: 7500 K

    Where To Find: A far more Uncommon artifact found in Gravitational Anomalies. You will also come across the Goldfish artifact near the Deaf Meadow location northeast of the Lesser Zone. Here you will encounter an NPC named Yurko Fantomas, he will be standing next to the anomaly and will give us a task about retrieving the brother’s body from an anomaly. Take the quest and grab the artifact near the shore.

    #24 Flytrap

    Radiation: Medium
    Weight: Medium
    Worth: 14,000K

    Where To Find: An Uncommon artifact found in Gravitational Anomalies. Head to the Lesser Zone, you will find the artifact in the Ribs Location. The artifact is part of the “Behind Seven Seals” main questline, use the bolts to clear the anomalies and get the artifact into the bag.

    #25 Flash

    Radiation: Weak
    Electrical Protection: Weak
    Worth: 7500 K

    Where To Find: You can loot it from the Power Transmission Pylon Stash in the Garbage. Located southeast of Slag Heap. It’s also part of the Budmo! Side quest. Taking the side quest will have this artifact location marked on your map. We recommend you take the side quest to make it easier to find.

    #26 Gravi

    Radiation: Weak
    Weight: Weak
    Worth: 7500 K

    Where To Find: A common artifact found in gravitational anomalies.

    #27 Meat Chunk

    Chemical Protection: Weak
    Radiation: Weak

    Worth: 7500 K

    Where To Find: You can find the artifact in Acid Anomalies.

    #28 Rosin

    Radiation: Weak
    Endurance: Weak
    Worth: 7500 K

    Where To Find: Head to Wild Island, you will find the artifact sitting in Scar.

    #29 Weird Ball

    Effect: Bullet Damage Especially Standing Still
    Worth: 14,000K

    Where To Find: You will find the artifact in the Bulba Anomalous Area in the Lesser Zone.

    #30 Pebble

    Physical Protection – Weak
    Endurance – Weak
    Radiation – Weak
    Worth: 7,500K

    Where To Find: A Common artifact found in Gravitational Anomalies.

    #31 Wrenched

    Physical Protection – Weak
    Radiation – Weak
    Worth: 7,500K

    Where To Find: A far more Common artifact found in Gravitational Anomalies.

    #32 Tourist’s Breakfast

    Chemical Protection – Medium
    Radiation – Medium
    Worth: 14,000K

    Where To Find: A far more Uncommon artifact found in Chemical Anomalies. Mica and Slug can be found inside the bus at the Labyrinth northwest of Slag Heap. This artifact is also part of “The Price Goes Up “main questline.

    #33 Stone Blood

    Weight – Weak
    Radiation – Weak
    Worth: 7,500K

    Where To Find: A Common artifact found in Gravitational Anomalies.

    #34 Chocolate Bar

    Electrical Protection – Weak
    Radiation – Weak
    Worth: 7,500K

    Where To Find: A Common artifact found in Electro Anomalies.

    #35 Compass

    Physical Protection: Maximum
    Radiation: Maximum
    Worth: 60,000

    Where To Find: A Legendary artifact found in Gravitational Anomalies.

    #36 Sprint

    Weight: Medium
    Radiation: Medium
    Worth: 14000 K

    Where To Find: An Uncommon artifact found in Gravitational Anomalies.

    #37 Crust

    Chemical Protection: Weak
    Radiation: Weak
    Worth: 7,500 K

    Where To Find: A Common artifact found in Acid Anomalies.

    #38 Soul

    Endurance: Medium
    Radiation: Medium
    Worth: 14,000K

    Where To Find: The artifact is located in the Chemical Tanks.

    #39 Steak

    Bleeding Resistance Weak
    Radiation: Weak
    Worth: 7,500K

    Where to Find: You can find this Uncommon artifact around Gravitational Anomalies.

    #40 Dead Sponge

    Bleeding Resistance Medium
    Radiation: Medium
    Worth: 14000K

    Where to Find: You can find this Uncommon artifact around Thermal Anomalies.

    #41 Ciliate

    Chemical Protection: Medium
    Radiation: Medium

    Where to Find: You can find this artifact around Chemical Anomalies.

    #42 Metal Chunk

    Chemical Protection: Weak
    Radiation: Weak

    Where to Find: You will find this artifact around Chemical Anomalies.

    #43 Lyre

    Bleed Resistance: Weak
    Weight: Weak
    Radiation: Weak
    Worth: 7,500K

    Where to Find: You will find this common artifact around Thermal Anomalies.

    #44 Spring

    Weight: Medium
    Radiation: Medium
    Worth: 14,000K

    Where to Find: You will find this uncommon artifact in Gravitational Anomalies.

    #45 Kolobok

    Chemical Protection: Medium
    Radiation: Medium
    Worth: 14,000K

    Where to Find: You will find this uncommon artifact in Chemical Anomalies.

    #46 Flaw

    Bleed Resistance: Weak
    Weight: Weak
    Radiation: Medium
    Worth: 14,000K

    Where to Find: This artifact can be found around Fire Anomalies.

    #47 Hypercube

    Bleed Resistance: High
    Fire Protection: High
    Radiation: High

    Where to Find: The legendary artifact can be found in the Circus, Zaton Fire.

    #48 Cavity

    Bleed Resistance: Weak
    Weight: Weak
    Radiation: Weak
    Worth: 7,500K

    Where to Find: This artifact can be found around Glass Shard Anomalies.

    #49 Magma

    Thermal Protection: Weak
    Weight: Weak
    Radiation: Medium
    Worth: 14,000K

    Where to Find: This artifact can be found around Thermal Anomalies.

    #50 Magic Cube

    Radiation: Maximum
    Physical Protection: Strong
    Worth: 60,000K

    Where to Find: This rare artifact can be found around Gravitational Anomalies.

    Tip: When you are starting out in the Lesser Zone, hit Magnetic Cave, Oil Mill, Bulba, Deaf Meadow, and Ribs to get artifacts. These are the best locations to find the artifacts.

    #51 Fireball

    Thermal Protection: Weak
    Radiation: Weak
    Worth: 7,500K

    Where to Find: This common artifact can be found in the Fire Anomalies.

    #52 Snowflake

    Endurance: Weak
    Radiation: Weak
    Worth: 7,500K

    Where to Find: This common artifact can be found in electro anomalies.

    #53 Night Star

    Weight: Strong
    Radiation: Strong
    Worth: 35,000K

    Where to Find: This Rare artifact can be found in gravitational anomalies.

    #54 Mama’s Beads

    Bleeding Resistance: Medium
    Radiation: Strong
    Worth: 7,500K

    Where to Find: This uncommon artifact is found in the Thermal Anomalies.

    #55 Shop Class

    Endurance: Weak
    Bleeding Resistance: Weak
    Radiation: Medium
    Worth: 14,000K

    Where to Find: This Uncommon artifact is found in Electro Anomalies.

    #56 Glare

    Electrical Protection: Strong
    Radiation
    : Strong
    Worth: 35,000K

    Where to Find: This rare artifact can be found in Electro Anomalies.

    #57 Star Fish

    Endurance: Medium
    Bleeding Resistance: Medium
    Radiation: Strong
    Worth: 35,000K

    Where to Find: This rare artifact can be found in Electro Anomalies.

    #58 Sparkler

    Electrical Protection: Weak
    Radiation: Weak
    Worth: 7,500K

    Where to Find: This common variant artifact is found in Electro Anomalies.

    #59 Stone Heart


    Radiation: Weak
    Weight: Weak
    Worth: 7,500K

    Where to Find: This common artifact can be located in Gravitational Anomalies.

    #60 Petal

    Bleeding Resistance: Strong
    Radiation: Strong
    Worth: 35,000K

    Where to Find: This rare artifact can be found in Thermal Anomalies.

    #61 Meat Lighter

    Thermal Protection: Strong
    Radiation: Strong
    Worth: 35,000K

    Where to Find: This rare artifact is part of a Thermal anomaly.

    #62 Torch

    Thermal Protection: Medium
    Weight: Medium
    Radiation: Strong
    Worth: 35,000K

    Where to Find: This rare artifact can be found in Thermal Anomalies.

    #63 Pellicle

    Chemical Protection: Strong
    Radiation: Strong
    Worth: 35,000K

    Where to Find: This rare artifact can be found in Chemical Anomalies.

    #64 Thorn

    Radio Protection: Weak
    Worth: 7,500K

    Where to Find: This common artifact can be found in Acid Anomalies.

    #65 Broken Rock

    Physical Protection: Medium
    Radiation: Strong
    Worth: 35,000K

    Where to Find: This uncommon artifact can be found in Gravitational Anomalies.

    #66 Whirlwind

    Physical protection: Weak
    Endurance: Weak
    Radiation: Weak
    Worth: 7,500K

    Where to Find: This common artifact can be found in Gravitational Anomalies.

    #67 Flower Bud

    Physical Protection: Medium
    Endurance: Medium
    Radiation: Strong
    Worth: 35,000K

    Where to Find: This rare artifact can be found in Gravitational Anomalies.

    #68 Slime

    Radio Protection: Weak
    Worth: 7,500K

    Where to Find: This common artifact can be found in Acid Anomalies.

    #69 Urchin

    Radio Protection: Medium
    Worth: 14,000K

    Where to Find: This uncommon artifact can be found in Acid Anomalies.

    #70 Horn

    Chemical Protection: Weak
    Radiation: Weak
    Worth: 7,500K

    Where to Find: This common artifact can be found in Acid Anomalies.

    #71 Crest

    Endurance: Strong
    Radiation: Strong
    Worth: 35,000K

    Where to Find: This rare artifact can be found in Electro Anomalies.

    #72 Jellyfish

    Physical Protection: Weak
    Radiation: Weak
    Worth: 7,500K

    Where to Find: This common artifact can be found in Gravitational Anomalies.

    #73 Cilate

    Chemical Protection: Medium
    Radiation: Medium
    Worth: 14,000K

    Where to Find: This uncommon artifact can be found in Chemical Anomalies.

    #74 Thunderberry

    Endurance: Maximum
    Radiation: Maximum
    Worth: 60,000K

    Where to Find: This legendary artifact can be found in Electro Anomalies.

    #75 Skipjack

    Radio Protection: Strong
    Worth: 35,000K

    Where to Find: This rare artifact can be found in Chemical Anomalies.

    #76 Devil’s Mushroom

    Chemical Protection: Strong
    Radiation: Strong
    Worth: 35,000K

    Where to Find: This rare artifact can be found in Acid Anomalies.

    #77 Liquid Rock

    Radio Protection: Maximum
    Chemical Protection: Maximum
    Worth: 60,000K

    Where to Find: This legendary artifact can be found in Acid Anomalies.

    #78 Weird Water

    Effect: Smoother movement Effect
    Worth: 80,000K

    #79 Weird Nut

    Effect: Wounds take longer to heal but allow for rapid blood coagulation.
    Worth: 80,000K

    #80 Weird Flower

    Effect: The Fragrance will mask your scent
    Worth: 14,000K

    #81 Weird Bolt

    Effect: Reduce damage from anomalies
    Worth: 80,000K

    #82 Weird Pot

    Effect: Helps with thirst and hunger
    Worth: 80,000K

    How To Locate Artifacts In Stalker 2

    Equipment Wheel Stalker 2

    We will locate the artifacts using Echo and Bear Detector.

    • Finish the quest “Dangerous Visitors“. You will find the quest in the small buildings south of Zalissya Base. The mission has you taking out 5 bandits patrolling around the Boiler House north of your current location.
    • Here you will also rescue a Stalker Gloomy, having a conversation with him will grant you an Echo Detector. He will also give you some info about Mama’s Bead artifact can be obtained from Fire Anamolies.
    • Equip your Echo Detector near the anomalies, the beeping sound will soon begin when the artifact is near your location. It will make more beeping noise when you get closer to the artifact. Then you can grab it off the ground and add it to your inventory.

    Note: There are also other introductory artifact detector missions in the game such as the quest “There and Back Again” which also sends you to artifact hunting.

    Echo Detector is the first Artifact detector the game gives you part of the tutorial into the mechanisms Later you will have to buy a far more upgraded variation of the Echo Detector, titled Bear Detector for 6000K. You also have the option to purchase Echo Detector for around 2000K.

    How To Use Artifacts In Stalker 2

    Echo Detector Stalker 2

    Just add it to your equipment slot.

    Open your Inventory you can use the benefits of each artifact by adding to the empty equipment slot. Once added, you can rip the bonus status effect of the artifact in-game. You also have the option to add more Artifacts by upgrading your current armor at Technician or getting a brand-new Armor for yourself.

    You also have the option to sell it for the in-game currency. The artifact that offers more buffs will fetch a hefty amount in the market. If you do like the idea of receiving bonuses you can decide to keep it but if you want to drown in the coupons, then selling it might be more to your liking.

    Note: There will be decision-making going on here, as upgrading an armor will have a hefty cost, so always consider the option to get a new set of armor.

    Stalker 2
    Santosh Kumar
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    Santosh Panda creates gaming guides at The Game Slayer. With 5 years of writing experience under his belt, his journey to game writing has helped many fight the big monsters, solve intricate puzzles, disarm the hidden traps, and finally open the treasure box.

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