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    Home»Guides»All Weapons In Space Marine 2: Primary, Secondary, Melee & Grenades
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    All Weapons In Space Marine 2: Primary, Secondary, Melee & Grenades

    By Chirag KapadiaSeptember 5, 2024
    Warhammer 40K Space Marine 2 feature image
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    Warhammer 40K: Space Marine 2 comes with 6 different starting classes (and a promise of more to come); with each class having a variety of weapons to choose from. These weapons are classified as Primary, Secondary or Melee weapons, or Grenades. In this guide, we have put up all the details for weapons in Space Marine 2; including which classes can use a particular weapon: Not all weapons are available for all classes. However, the developers have ensured that there is a sufficient spread of weapon choice for each class. So lets get started!

    All Primary Weapons In Space Marine 2

    Primary Weapons Space Marines 2
    Image via TheGameSlayer

    The Primary Weapons in Space Marine 2 have a good variety of options to decide based on range, accuracy, stopping power, rate of fire, and ammo capacity. The Tactical class comes with the maximum variety of options to choose from in this weapon category; while Assault, which is a melee-focused class and Bulwark, which wields a shield cannot (need not!) equip a Primary Weapon. We have put two table for the Primary Weapons in Space Marine 2; the first one showing the classes that can equip each weapon, and the second comparing key stats for each of the 14 Primary Weapons.

    • The Heavy Bolter / Plasma Incinerator /Multi-Melta are best suited for the Heavy class to deal major long range damage.
    • The Bolt Sniper / Las Fusil goes well with the Sniper class – as both of them come with high accuracy but low reload speeds.
    • The Melta Rifle is the shotgun equivalent with high damage potential at low distances – but with less ammo capacity and higher reload times.
    WeaponClass
    Bolt RifleTactical
    Bolt Sniper RifleSniper
    Heavy Bolt RifleTactical
    Auto Bolt RifleTactical
    Stalker Bolt RifleTactical, Sniper
    Bolt CarbineTactical, Sniper
    Instigator Bolt CarbineVanguard
    Occulus Bolt CarbineVanguard
    Heavy BolterHeavy
    Melta RifleTactical, Vanguard
    Multi-MeltaHeavy
    Plasma IncineratorTactical
    Heavy Plasma IncineratorHeavy
    Las FusilSniper
    WeaponFirepowerAccuracyRate of FireReloading SpeedPiercingRangeAmmo
    Capacity
    Ammo
    Reserve
    Bolt Rifle34+453725125
    Bolt Sniper Rifle71014610612
    Heavy Bolt Rifle2+4+54+4645225
    Auto Bolt Rifle236+52535175
    Stalker Bolt Rifle510254101248
    Bolt Carbine1+38+5+1330270
    Instigator Bolt Carbine2+6942824144
    Occulus Bolt Carbine2+2+74+1430210
    Heavy Bolter318+445450—
    Melta Rifle8111101515
    Multi-Melta8+—1——120—
    Plasma Incinerator4+6+2+4—7165—
    Las Fusil8101—101012—

    All Secondary Weapons In Space Marine 2

    Secondary Weapon Space Marines 2
    Image via TheGameSlayer

    The Plasma Pistol has the capacity to do charged shots; while the Bolt Pistol comes with a balanced spread across accuracy, fire rate and ammo capacity.

    WeaponClass
    Bolt PistolTactical, Assault, Vanguard, Bulwark, Sniper, Heavy
    Plasma PistolBulwark, Heavy
    Heavy Bolt PistolAssault
    WeaponFirepowerAccuracyRate of FireReloading SpeedPiercingRangeAmmo
    Capacity
    Ammo
    Reserve
    Bolt Pistol2+4+4+8+1512120
    Plasma Pistol3+5+3+44790
    Heavy Bolt Pistol4+638+26680

    All Melee Weapons In Space Marine 2

    Melee Weapon Space Marines 2
    Image via TheGameSlayer

    While you may think that relying on guns will be a large part of the Space Marine 2 experience, there will be a surprisingly lot of occasions that will require you to take out your trusted melee weapon as you get swarmed. There are also melee-based classes like Vanguard & Assault that rely largely on getting close and personal with the enemies and dishing out massive damage.

    • The Chainsword & Powersword work well in taking out groups of enemies and are fairly well-balanced on speed and power.
    • The Power Fist is a good option to stun enemies and that makes up for the lesser range that it has.
    • The Combat Knife is a superb option to do quick attacks and works well in sync with the Grapnel Launcher ability of the Vanguard.
    • The Thunder Hammer is the slowest, but most hard-hitting melee weapon that can be used to execute powerful ground slams.
    WeaponClassStrengthSpeedCleaving
    Potential
    ChainswordTactical, Vanguard, Bulwark4+4+4
    Power FistAssault, Bulwark44+4+
    Power SwordBulwark454
    Combat KnifeVanguard, Sniper562
    Thunder HammerAssault3+3+6

    All Grenades In Space Marine 2

    There are 4 Grenades to choose and equip from in Space Marine 2. All classes can wield all four grenades in both PVP and PVE modes. Grenades are a key part of the arsenal, and a well-placed and timed grenade throw can be the difference between surviving the horde attacks in Space Marine 2.

    GrenadePowerArea
    Frag Grenade54
    Shock Grenade35
    Krak Grenade72
    Melta-bomb88

    And that is the full list of all weapons in Space Marine 2. If you are looking at this and wondering which starting class is best suited for your kind of playstyle, check out our guide on how to select the starting class in Warhammer 40k: Space Marine 2.

    Space Marine 2
    Chirag Kapadia
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    Gamer since Atari 2600 was a thing. Worked across organizations for 16 years including McKinsey; has since then switched over to the dark side - and started writing. Most likely to be found these days doing a re-run on Elden Ring

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