As you go deeper down the rabbit hole of pursuits of the flesh in Clive Barker’s Hellraiser Revival, and all the punishment that goes with it, you’ll eventually come to an area where you are tasked with hunting down Charlotte, in order to save Sunny.
You’ll be tasked with hunting down three statue parts and the first is the Statue Hand, which is acquired at Bruno’s Mansion. An area that has a puzzle-like sequence to it which you might need a hand with. Allow us to guide you through so you can get one step closer to taking down Charlotte and extracting her heart.
Getting Into The Mansion

Firstly, you’ll need to head up the stairs, which is the only path forward available, and this will take you to the mansion. There are a group of cult members around the exterior, so you’ll want to use stones and bottles to lure them into areas where you can perform silent takedowns, or simply sneak past them.
Either way, you’ll want to first sneak to the right side of the house, as this will allow you to pick up the Bolt Cutters. Then, you’ll want to sneak to the left side of the house, and you’ll find a door down into the basement which requires the Bolt Cutters to access.
Beating Bruno

After you enter the basement, you’ll come to an area that leads to an elevator with a mask inside. Only interact with the mask when you are prepared and ready for a fight, as Bruno will spawn from the floor, beginning this impromptu boss fight.
The first stage is rather simple. Just use the table in the middle of the room to keep them at arm’s length, either shooting them or using melee attacks before fleeing to the other side of the table. Or, make use of your suffering powers to stab them with projectiles. They may occasionally throw something at you, but I found them to be wildly inaccurate.
Once they go down, the second phase begins and they will use a gross power that allows them to take a sinew form and attack from the ground. You need to time your evade to get out of their way. They will also break the table meaning you’ll need to evade their melee attacks more often, so try your best to not get trapped in a corner.
Then finally, for this third phase he will be able to use his sinew form to disappear and reappear behind you. Not to mention, he will also spawn in a few mob enemies from the holes in the walls, so you’ll need to take them out as soon as possible. Once he glows blue, use the box to finish him off and then you’re free to proceed in the elevator.
Getting The Figurines

Now that you’re in the mansion, you should take the time to explore all the rooms and stock up on supplies, and don’t worry, there aren’t going to be any enemies swarming until you begin doing the puzzle.
To begin, you’ll want to head to the music room with the piano, where you can interact with the Record Player to get the Winding Handle. Which you can then take downstairs to the other Record Player in the kitchen, which will reveal Bruno’s Figure.

Then secondly, you’ll want to head to the office, where you’ll find a cabinet with a three-wheel puzzle, and you’ll also find a diagram nearby showing the ideal solution. The key here is to first get all the triangles into one circle, then you can easily rotate them at once and keep them in formation to achieve the pattern shown.
Inside this cabinet you’ll find an Inventory Upgrade, a Medkit, an SMG, SMG Ammo, coins, and the Marlowe Figurine. Once you have both figures, head to the display case in the lobby and insert both.
Be wary as this will trigger the security system, so you’ll want to have your SMG locked and loaded, as two armored enemies will appear from the iron dolls. You’ll now have the Resurrection Key and be able to access the door to your right on the ground floor.
Also Read: Clive Barker’s Hellraiser Revival: 6 Best Ways To Spend Coins
Getting Out Of The Mansion

Now you need to find a way to disable security, and you’ll have to do that while noxious gas enters through the vents, as you’ll be trapped in the Resurrection Room. The key to this puzzle is looking at the portrait on the wall which shows the appropriate orientation of the three statues in the room.
You’ll want to have the scales set level, the cloaked face set with a neutral expression, and the spear held upright. Do this and the portrait will move and grant you access to a safe room. Inside you’ll find the Bedroom Key, and will be able to exit via a hidden exit in the wall.

After this, head upstairs to the bedroom and read the dairy on the vanity table. Inside you’ll find a security key card which can disable the security measures. Just bear in mind that when you leave this room you’ll be attacked by an enemy carrying a shotgun, so be prepared for another fight.
After this, all you need to do is head back downstairs to the front door and tap the key card to set everything back to normal. You can now head back to the statues and head to the next area.

